![]() ![]() I'll probably figure it out the options say brake is W. The only thing I have trouble with so far is the brake: my plane seems to be braking very slowy, and the bind button doesn't seem to work properly with that command for me. The 16000 has 12 buttons on the base which you can bind, plus the handle buttons. Yes, I also did all the previous instructions. I finished my takeoff training so far in 10 Hrs of gameplay. I have a Thrustmaster T.16000M joystick and combined with a keyboard, and mouse the game works fine from what I have played. Is this game playable with this joystick? Originally posted by Vestige:I have a Thrustmaster T.16000M joystick and want to buy this game. Hopefully I have not scared you off too badly, just wanted you to know some of the important stuff. Lastly, this is not a arcade game (I am not saying that you think it is, just saying in general) so don't expect to learn it quickly, it takes time and effort to even start launching weapons with any sort of effectiveness, this is not a sim where fun is balanced with realism, it is realism all the way (which I find very fun but in a deeper and more interesting way) and it has a learning curve to reflect that. I don't mean to scare you away from sims, I just think you deserve all the facts before someone just says yes without really telling you what you are in for. Go on Ebay and grab yourself a used Saitek X-45, they are old sticks so you can probably get one for between $35-$40 and it will most likely be in pretty good shape, next, google "freetrack" and do some reading, you can build your own head tracking rig with some radioshack parts, a old webcam and a baseball cap for very little money and it is pretty easy to do. You should also look into IR head tracking, while it might seem like a stupid gimmick, once you use it, you will never be able to play a flight sim without it, it allows you to use your head to move your view (and your head postion) in the cockpit, this becomes extra valuable in a sim like A-10 where you need to constantly look around the cockpit to get things done, fumbling with the hat switch as a view control in addition to all the other tasks it will have to do will, again, make things harder than you will like. When I started playing this sim I only had a simple Microsoft precision pro (even older and more basic than yours!) and I struggled, I had to bind that one hat switch to work as many using modifier keys, while this solution "works", it will slow you down more than you think and it probably make you like the sim less because it won't feel as intuitive as it should. The reason why you will need a HOTAS will become very clear as you get going in the sim, the controls are going to be roughly the same as the real plane so most of the most basic operations will assume that you have a variety of "hat switches" that you can bind commands to (things like the TMS, CMS, DMS, China hat, ♥♥♥♥♥♥ hat, boat switch, etc), these commands usually are referenced as "push TMS up" so having more hat switches equals quicker response to situations because you won't be fiddling with controls. The thing to keep in mind is that this sim was made with flight simulation enthusiasts in mind, not just the everyday gamer, as a result, the controls are geared heavily for those who have a HOTAS setup (anything from a Saitek X-45 to a TM Warthog are great for the sim) and while not all of them are super expensive, most will be more than a basic stick. ![]() Well, I am not going to sugur coat it for you, while it is possible to play a DCS title with just a basic joystick like the T.16000M, it is far from ideal. ![]()
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